Powered By: Fantasy Knuckleheads
It doesn’t matter how you play the game, it’s whether you win or lose. And even that doesn’t make all that much difference.
- Coach Finstock
The other day, right after picking up Tyronn Lue off wavers for one of my underperforming roto teams (the Franchise as a number one PG was a bad choice), I got to thinking about how much easier it seems to get points off wavers this year compared to the last couple of years. I didn’t specifically pick up Lue for the points (though he’s averaging 14.4 a game), but in most medium to deep leagues, it’s usually difficult to find anyone who can consistently score in double digits hanging out on wavers.
So, I got to thinking, is there something different going on this year? And then I did what any other self-respecting stats geek would do (in between ST:TNG episodes, of course), I made a table. Look at that sweet thing below. It’s a quick look at what’s been going on cumulatively in the NBA since 2002, including the first few weeks of this season (2006). I’ve included the 8 main roto categories, plus turnovers for those of you who like your leagues with a little pain and punishment.
| YEAR | FGP | FTP | 3PT | REB | AST | TO | STL | BLK | PTS |
| 2002 | 44.2 | 75.8 | 5.1 | 42.3 | 21.5 | 14.3 | 7.9 | 5.0 | 95.1 |
| 2003 | 43.9 | 75.2 | 5.2 | 42.2 | 21.3 | 14.2 | 7.9 | 5.1 | 93.4 |
| 2004 | 44.8 | 75.7 | 5.6 | 41.9 | 21.3 | 13.9 | 7.5 | 4.9 | 97.2 |
| 2005 | 45.4 | 74.6 | 5.7 | 41.0 | 20.6 | 13.8 | 7.2 | 4.7 | 97.0 |
| 2006 | 45.4 | 75.1 | 5.7 | 41.3 | 20.3 | 15.5 | 7.1 | 4.7 | 98.6 |
| 2002-2006 (% CHG) |
2.7 | -0.9 | 11.0 | -2.3 | -5.5 | 8.7 | -10.1 | -6.4 | 3.7 |
Well, points are certainly up over the past few years, from 95.1 to 98.6, but it seems like a relatively modest increase at less than 4%. Is that really going to change the way roto leagues operate? Maybe I’m hypersensitive to slight changes in the way the NBA operates, or maybe my mind is dreaming shit up again. Your call. On the other hand, both threes and turnovers are up pretty big, while steals, blocks, and assists are all down over 5%. Taken together, these trends lend credence to the idea of a more offensively focused league, with a little more run and gun and a little less of the D.
It’s really too soon to say anything about the new ball and its effect on the league, but that won’t stop me from noticing the strange jump in turnovers this year after a steady decrease from 2002-2005. They’re up almost 4 a game (2/team) compared to 2005. I’ll be curious to see if turnovers remain up, or if the universe rights itself over the course of the year.