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	<title>Comments on: Petition for the Standardization of Fantasy Basketball (First Draft)</title>
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	<link>http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/</link>
	<description>this is fantasy basketball</description>
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		<title>By: Brendan K.</title>
		<link>http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/comment-page-1/#comment-2043</link>
		<dc:creator>Brendan K.</dc:creator>
		<pubDate>Thu, 24 Apr 2008 14:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/#comment-2043</guid>
		<description>Well, I actually am partial to daily changes (and yes, I misread that weekly lineups were to apply to H2H leagues) but I think you have a decent compromise for Roto.

Is there a reason lineup changes shouldn&#039;t be league discretion? I&#039;ve been playing exclusively H2H league for about 5 years now, and I prefer the format immensely. The only significant issue not adressed by this petition would have been the possibility of streaming in daily H2H, and I think that a limit of between, say, 60 and 90 moves is optimal to both allow for swaps when needed but limit hate-signings (pickingv up a player just to drop him to waivers and make him off limits to anybody else) and the overstreaming of players in the playoffs (especially by owners in consolation brackets having too much sway in who can win the high matchups.)

Ultimately, I also like the strategy that daily changes with roster move caps would provide. Owners in the middle of the ladder have to balance streaming enough categories to make the playoffs, but can&#039;t overuse moves lest they be crippled by an injury, limited minutes, or any of the other late-season factors that could leave them one and done after clearing the top 6.

I like the suggestions presented so far, but I doubt I&#039;m the only one who prefers daily lineups in H2H.</description>
		<content:encoded><![CDATA[<p>Well, I actually am partial to daily changes (and yes, I misread that weekly lineups were to apply to H2H leagues) but I think you have a decent compromise for Roto.</p>
<p>Is there a reason lineup changes shouldn&#8217;t be league discretion? I&#8217;ve been playing exclusively H2H league for about 5 years now, and I prefer the format immensely. The only significant issue not adressed by this petition would have been the possibility of streaming in daily H2H, and I think that a limit of between, say, 60 and 90 moves is optimal to both allow for swaps when needed but limit hate-signings (pickingv up a player just to drop him to waivers and make him off limits to anybody else) and the overstreaming of players in the playoffs (especially by owners in consolation brackets having too much sway in who can win the high matchups.)</p>
<p>Ultimately, I also like the strategy that daily changes with roster move caps would provide. Owners in the middle of the ladder have to balance streaming enough categories to make the playoffs, but can&#8217;t overuse moves lest they be crippled by an injury, limited minutes, or any of the other late-season factors that could leave them one and done after clearing the top 6.</p>
<p>I like the suggestions presented so far, but I doubt I&#8217;m the only one who prefers daily lineups in H2H.</p>
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		<title>By: Nels</title>
		<link>http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/comment-page-1/#comment-2042</link>
		<dc:creator>Nels</dc:creator>
		<pubDate>Thu, 24 Apr 2008 13:56:59 +0000</pubDate>
		<guid isPermaLink="false">http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/#comment-2042</guid>
		<description>@Patrick, Brendan, How about this: For H2H, weekly changes (which really is the only way it make sense anyway), but for Roto, we&#039;ll allow daily lineup changes with a games played per position limit of 72 games (that prevent people from plugging people in to play every day, and also take care of the last 2 weeks of the season where most teams play 8-10 games).

There&#039;s a reason I called this the first draft. There will be revisions.</description>
		<content:encoded><![CDATA[<p>@Patrick, Brendan, How about this: For H2H, weekly changes (which really is the only way it make sense anyway), but for Roto, we&#8217;ll allow daily lineup changes with a games played per position limit of 72 games (that prevent people from plugging people in to play every day, and also take care of the last 2 weeks of the season where most teams play 8-10 games).</p>
<p>There&#8217;s a reason I called this the first draft. There will be revisions.</p>
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		<title>By: Patrick</title>
		<link>http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/comment-page-1/#comment-2041</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Wed, 23 Apr 2008 19:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/#comment-2041</guid>
		<description>I&#039;m also a fan of daily changes. I say we leave the weekly/daily changes decision to the discretion of the league.

@Brendan - with Nels advocating weekly changes only, infinite roster moves is not a problem.</description>
		<content:encoded><![CDATA[<p>I&#8217;m also a fan of daily changes. I say we leave the weekly/daily changes decision to the discretion of the league.</p>
<p>@Brendan &#8211; with Nels advocating weekly changes only, infinite roster moves is not a problem.</p>
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		<title>By: Nels</title>
		<link>http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/comment-page-1/#comment-2038</link>
		<dc:creator>Nels</dc:creator>
		<pubDate>Wed, 23 Apr 2008 19:11:51 +0000</pubDate>
		<guid isPermaLink="false">http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/#comment-2038</guid>
		<description>@Brendan, I have never been in a league where someone was actually streaming players, but yes, that is something that should probably be taken into account, especially since we&#039;re trying to make the standardized league as easy as possible for people to enjoy, and that means making it as fair as possible.

What do you imagine a good limit would be? In the DroppingDimes Experts&#039; League, one team made 95 moves. The next closest was 51, though, and the highest in the GMTR Readers&#039; League was 55... so, for the next draft of the petition, I&#039;m thinking maybe 60 moves would be a good limit...? I imagine that would be low enough to prevent streaming, since you&#039;d only be able to pick up about 3 players a week. With the waiver wire time limit at 2 days that means you&#039;d use all your moves pretty fast trying to keep guys unavailable.</description>
		<content:encoded><![CDATA[<p>@Brendan, I have never been in a league where someone was actually streaming players, but yes, that is something that should probably be taken into account, especially since we&#8217;re trying to make the standardized league as easy as possible for people to enjoy, and that means making it as fair as possible.</p>
<p>What do you imagine a good limit would be? In the DroppingDimes Experts&#8217; League, one team made 95 moves. The next closest was 51, though, and the highest in the GMTR Readers&#8217; League was 55&#8230; so, for the next draft of the petition, I&#8217;m thinking maybe 60 moves would be a good limit&#8230;? I imagine that would be low enough to prevent streaming, since you&#8217;d only be able to pick up about 3 players a week. With the waiver wire time limit at 2 days that means you&#8217;d use all your moves pretty fast trying to keep guys unavailable.</p>
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		<title>By: Nels</title>
		<link>http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/comment-page-1/#comment-2040</link>
		<dc:creator>Nels</dc:creator>
		<pubDate>Wed, 23 Apr 2008 19:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/#comment-2040</guid>
		<description>@grover, The idea behind the weekly lineups is to make it easy for people who aren&#039;t quite as into the whole fantasy basketball as, say, most people who read this blog. As for the CCL, that&#039;s exactly why I say that there shouldn&#039;t be one. For inexperienced owners, though, the CCL is good so that people don&#039;t do something like drop a really good player after they have one bad game.</description>
		<content:encoded><![CDATA[<p>@grover, The idea behind the weekly lineups is to make it easy for people who aren&#8217;t quite as into the whole fantasy basketball as, say, most people who read this blog. As for the CCL, that&#8217;s exactly why I say that there shouldn&#8217;t be one. For inexperienced owners, though, the CCL is good so that people don&#8217;t do something like drop a really good player after they have one bad game.</p>
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		<title>By: Farid</title>
		<link>http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/comment-page-1/#comment-2039</link>
		<dc:creator>Farid</dc:creator>
		<pubDate>Wed, 23 Apr 2008 17:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/#comment-2039</guid>
		<description>great list..i really would like to see some standardization across leagues as well!</description>
		<content:encoded><![CDATA[<p>great list..i really would like to see some standardization across leagues as well!</p>
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		<title>By: Brendan K.</title>
		<link>http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/comment-page-1/#comment-2037</link>
		<dc:creator>Brendan K.</dc:creator>
		<pubDate>Wed, 23 Apr 2008 17:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/#comment-2037</guid>
		<description>The lack of finite roster moves is an open acceptance of streaming in all leagues. Should not less experienced leagues include a limit in order to prevent havoc from being wreaked by unconscientious owners against those in contention when they need a sub? I think limits help new players learn to value of a roster move, and don&#039;t neccessarily have to preclude streaming. Just a thought.</description>
		<content:encoded><![CDATA[<p>The lack of finite roster moves is an open acceptance of streaming in all leagues. Should not less experienced leagues include a limit in order to prevent havoc from being wreaked by unconscientious owners against those in contention when they need a sub? I think limits help new players learn to value of a roster move, and don&#8217;t neccessarily have to preclude streaming. Just a thought.</p>
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		<title>By: grover</title>
		<link>http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/comment-page-1/#comment-2036</link>
		<dc:creator>grover</dc:creator>
		<pubDate>Wed, 23 Apr 2008 16:29:31 +0000</pubDate>
		<guid isPermaLink="false">http://givemetherock.com/2008/04/23/petition-for-the-standardization-of-fantasy-basketball-first-draft/#comment-2036</guid>
		<description>Aww, weekly lineups?! That&#039;s no fun!

On Can&#039;t Cut List, there should be an option of dropping injured players.  The leagues (Yahoo!, etc.) often leave players on the can&#039;t cut list for weeks after a serious - even season-ending, sometimes -  injury has been confirmed.</description>
		<content:encoded><![CDATA[<p>Aww, weekly lineups?! That&#8217;s no fun!</p>
<p>On Can&#8217;t Cut List, there should be an option of dropping injured players.  The leagues (Yahoo!, etc.) often leave players on the can&#8217;t cut list for weeks after a serious &#8211; even season-ending, sometimes &#8211;  injury has been confirmed.</p>
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